![]() ![]() She believes the world is better off with more gamers. McGonigal insists that it is not enough, that we should have more people playing online gaming. ![]() ![]() While many people react negatively to such huge numbers, considering it a waste of time. She starts off quoting economist Edward Castronova, who said “We’re witnessing what amounts to no less than a mass exodus to virtual worlds and online game environments.”, then goes on to quote some amazing stats like, the total amount time spent in World of Warcraft by all players adds up to 5.8 million years, and 500 million people spend at least an hour a day in online games for a total of 3 billion hours a week, and the average child will spend over 10,000 hours playing video games before the age of 21, the same amount of time they spend in school from 5th grade to 12th grade. Reality is Broken is a new book by first time author Jane McGonigal, a professional game designer. In fact there is enough here to fill a good half a dozen blog posts, but then why would you need to read the book? So for now here is a brief introduction to the themes and ideas contained. After reading Reality is Broken, I felt compelled to write a full formal review, as its contents are perfect fodder for this blog. I have never actually done a book review before on this blog, but my previous two blogs I did them all the time. ![]()
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